Shoes for Running Animation

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Fadhilkwan
Posts: 120
Joined: Wed Feb 11, 2015 6:23 am

Shoes for Running Animation

Postby Fadhilkwan » Fri Sep 18, 2015 2:33 pm

Okay, so the model is almost done (which is good :) )

However, i finally realized, "This animation needs shoes :roll: ".
I mean, flip flops isn't really good for running. Agree ? :wink:

So, i need an advice for a simple shoes that i can animate (also the one that looks good enough for running).
I was thinking to draw the ones with laces. But.... Shoelaces....... :cry:

The animation will be made by imitating the frame by frame animation (like anime) so a simple pair of shoes shouldn't be a problem to animate.
Any suggestions....?

I'll also try to find better example while waiting for some advices. hopefully gonna get some in the house :mrgreen: .

P.S. : NoNoNoNo.... Please don't delete this! This is not a shoes ad spam!! :oops: (talk about the "flooding ads" past :P )
My YouTube Channel, Where i upload... things...
https://www.youtube.com/channel/UCX4mvW ... nNCjody7rQ

My Twitter, where i tweets, likes and retweets stuff.
Also sometimes shows my progress on making workflows for Synfig
https://twitter.com/Fadhilkwan

TheBlueJacket
Posts: 24
Joined: Fri Jul 04, 2014 5:03 pm

Re: Shoes for Running Animation

Postby TheBlueJacket » Mon Oct 05, 2015 8:15 pm

It depends on what kind of quality animation you're making. Shoes aren't very noticeable, so you could get a way with simple black shoes without laces. If you're making a more high quality animation and shoelaces are too difficult, maybe try strapped boots.

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berteh
Posts: 257
Joined: Sun Aug 16, 2009 12:09 pm
Location: Belgium

Re: Shoes for Running Animation

Postby berteh » Tue Oct 06, 2015 11:15 am

You can always look at available vector art that can readily be imported in synfig at https://openclipart.org/search/?query=shoe
Adding some rotate/swirl/distort is often enough to achieve good & simple visual animation.

I quite like
https://openclipart.org/detail/82657/zapatoten
https://openclipart.org/detail/46099/sneaker
https://openclipart.org/detail/26774/simple-boot < but maybe not for running ;)

or start from scratch with
http://www.dragoart.com/tuts/2887/1/1/h ... -shoes.htm

and for the whole cycle you could mimic
http://www.sharecg.com/v/64261/gallery/ ... Tony-Bunny
or go for the lolney tunes' beep-beep way of running, below ;)
https://duckduckgo.com/?q=youtube+beep+beep+coyote


good luck anyway!
- discovering, learning about and liking , open source animation software -

Fadhilkwan
Posts: 120
Joined: Wed Feb 11, 2015 6:23 am

Re: Shoes for Running Animation

Postby Fadhilkwan » Sun Oct 11, 2015 2:11 pm

Thank goodness, this one's still alive!! :D

Thanks for the suggestions but i do have a big change on my plan.
I decided to use the old style animation (frame by frame). I'll be super busy pretty soon (once i got my animation table) :shock:

But your suggestions might gonna give me some figures of how i should draw the shoes.

Again, thanks a lot, everyone!!
My YouTube Channel, Where i upload... things...
https://www.youtube.com/channel/UCX4mvW ... nNCjody7rQ

My Twitter, where i tweets, likes and retweets stuff.
Also sometimes shows my progress on making workflows for Synfig
https://twitter.com/Fadhilkwan


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