New development builds (Linux)
It's been a while. Two weeks passed like a jet! Today we have a new Linux builds for you. They are faster than previous. I invite you to download them…
It's been a while. Two weeks passed like a jet! Today we have a new Linux builds for you. They are faster than previous. I invite you to download them…
In the previous report I have posted a demonstration of Cobra - the new Synfig rendering engine, Today we got first packages with Cobra engine available for testing! For now…
Dear friends, today I am happy to share a short video, demonstrating the optimization results for image layers: https://www.youtube.com/watch?v=Ojnz6NVGYSs The next step is to deliver the testing binary packages, so…
As part of our crowdfunding campaign on Synfig optimization, our hired developer Ivan Mahonin is developing a completely new rendering engine with a purpose to boost performance. Obviously, this new…
We are happy to announce that the new version of Synfig Studio is available for download! This update includes some results of optimizations for rendering engine, improvements for group layers…
So, the new month is here! This time we haven't managed to collect the required amount of $1000 to accommodate the full-time development for a month. That means our hired…
A quick update on current state of things. 1. The software rendering of vector data got even faster. Right now rendering of our test image with transparent layers (see below)…
The native build of Synfig Studio for OSX is available for testing! All our previous builds of 1.x version for OSX had requirement to install XQuartz package, which was uncomfortable…
It's time for a quick update! Last days Ivan Mahonin was working on porting vector rendering algorithms into the new render engine of Synfig. By this moment he got the…
On September 1st we have started to work on optimization of Synfig - much thanks to everyone who contributed to our fundraising campaign and made this possible! It's time to…
It's 1st of September and I am happy to announce that our crowdfunding campaign has reached its first goal! That means our hired developer Ivan Mahonin starts working for full-time…
Dear community, we need your help. When I am talking about possible ways to help Synfig, I am usually talk about contributing patches, writing documentation and donations. Of course, any…