First Cobra-enabled build for Windows
Dear friends! Today we have managed to get a first successful build of Synfig Studio for Windows with Cobra rendering engine, which was developed as part of our ongoing crowdfunding campaign. This…
Dear friends! Today we have managed to get a first successful build of Synfig Studio for Windows with Cobra rendering engine, which was developed as part of our ongoing crowdfunding campaign. This…
The new development builds of Synfig Studio for Linux are available for download! The list of changes: Selecting handle on the workarea now highlights the corresponding parameter in the Parameters…
Morevna Project published a demonstration of usage of Cobra rendering engine in their production process. You can read more details in the original post. https://www.youtube.com/watch?v=2HKtfBjGye0
So, yesterday we have published an updated packages with improved rendering engine. It's time to take a look what's really inside of those builds and summarize the results of the work done…
It's been a while. Two weeks passed like a jet! Today we have a new Linux builds for you. They are faster than previous. I invite you to download them…
We have updated our testing Linux packages with Cobra rendering engine feature. Now both 32bit and 64bit versions available. Also, this build includes all latest features from the latest stable…
In the previous report I have posted a demonstration of Cobra - the new Synfig rendering engine, Today we got first packages with Cobra engine available for testing! For now…
Dear friends, today I am happy to share a short video, demonstrating the optimization results for image layers: https://www.youtube.com/watch?v=Ojnz6NVGYSs The next step is to deliver the testing binary packages, so…
As part of our crowdfunding campaign on Synfig optimization, our hired developer Ivan Mahonin is developing a completely new rendering engine with a purpose to boost performance. Obviously, this new…
We are happy to announce that the new version of Synfig Studio is available for download! This update includes some results of optimizations for rendering engine, improvements for group layers…
So, the new month is here! This time we haven't managed to collect the required amount of $1000 to accommodate the full-time development for a month. That means our hired…
A quick update on current state of things. 1. The software rendering of vector data got even faster. Right now rendering of our test image with transparent layers (see below)…