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PostPosted: Wed Jun 09, 2010 3:14 pm 
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Sorry, but I had to get control of this oversight...

You can use video references or some of the material around at internet...
Image
Or just make your own, formal, silly, funny, fancy or impossible... Let's make the dog walk!
-G

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PostPosted: Mon Jun 14, 2010 10:30 am 
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Hi guys. Honestly, I prefer Genete's cat to my horse (Dec. '07). Anyway, here it is:
http://www.youtube.com/watch?v=yJcIvP47gso
It could be better, but I'll be very busy the next weeks, so I show it to you now.


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PostPosted: Mon Jun 14, 2010 11:19 am 
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Hey Rafael, It looks very well, specially considering how difficult is to achieve a 4 leg walk cycle!
If I have time I'll try to reproduce one of the examples of the chart of the first post.
-G

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 Post subject: Crazy dog walk cycle
PostPosted: Wed Jun 16, 2010 8:52 am 
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Hi,
Here is my crazy dog walk cycle. :D

http://www.youtube.com/watch?v=bIdaLe7vU_A


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File comment: Here is the sifz file
Dog.sifz [12.99 KiB]
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 Post subject: Re: Crazy dog walk cycle
PostPosted: Wed Jun 16, 2010 1:59 pm 
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Ha ha, it is really crazy dog! Funny! :)
-G

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PostPosted: Sun Jun 27, 2010 3:14 am 
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Hey, why don't you use books "Horses and Other Animals in Motion" and "Human Figure in Motion"?


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PostPosted: Wed Jun 30, 2010 1:02 pm 
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Based on the first walk cycle from the first post I did this one in a quick and dirty way. But see how effective it is!
http://www.youtube.com/watch?v=wN87PyAVWfA
I hope you find useful the file.
-G


Attachments:
File comment: Include image files. Use separated folder to unzip
4leg-walk.zip [163.47 KiB]
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PostPosted: Wed Jun 30, 2010 4:03 pm 
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Since I give constructive criticism, feel free to "retaliate" with my work on http://polykarbonbbs.com/ :wink:

I'm going to post my really bad walk cycle later today.

Rafael
Rafael wrote:
Hi guys. Honestly, I prefer Genete's cat to my horse (Dec. '07). Anyway, here it is:
http://www.youtube.com/watch?v=yJcIvP47gso
It could be better, but I'll be very busy the next weeks, so I show it to you now.


Looks good. Warning, constructive criticism follows:

For a reference for next time, here is a horse walking cycle. http://blogs.discovermagazine.com/loom/files/2009/01/horse-walking600.jpg and http://nicholnl.wcp.muohio.edu/DingosBreakfastClub/BioMech/BioMechGaits.html
A horses hind legs are "kind of" the inverse at the "knee" of what you would think. A "knee" is more of a colloquial term, anyway.
http://www.jimloy.com/biology/horse.htm


Genete wrote:
Based on the first walk cycle from the first post I did this one in a quick and dirty way. But see how effective it is!
http://www.youtube.com/watch?v=wN87PyAVWfA

Nice. The animation is smooth. Warning, constructive criticism follows:
For future reference, you may want to look at the feet of a dog depending on how cartoony you want it to look. For example: http://walkingollie.files.wordpress.com/2008/09/dog_skeleton.jpg

Darkspace_be wrote:
Here is my crazy dog walk cycle

Made me smile. Very cartoony. Will there be more of this character?


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PostPosted: Wed Jun 30, 2010 6:26 pm 
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Quote:
A horses hind legs are "kind of" the inverse at the "knee" of what you would think.

I know. I realized when I finished the animation.
But I would not have time to fix it,so I left it as that.
Thanks for your advice.

@Genete: I like your dog. It moves very smoothly.

@Darkspace_be: Ha, ha, it's very funny.


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PostPosted: Wed Jul 14, 2010 12:06 pm 
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Here is my second dog using the keyframes which Genete provided on the character sheet in the beginning of this thread.
Did not get any render bugs, but ofcourse that does not mean that it does not exist. Maybe I am just lucky, lol.
D.

http://www.youtube.com/watch?v=NZCEeHwtO9E


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PostPosted: Wed Jul 14, 2010 12:29 pm 
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Youtube messed up the first upload.
Here is a working link.

http://www.youtube.com/watch?v=Ux3QEIDGiq0


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PostPosted: Wed Jul 14, 2010 1:25 pm 
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Nice work. :D


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PostPosted: Thu Jul 15, 2010 2:12 am 
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Darkspace_be, looks awesome!
If you don't mind, could it be possible to share the sifz file? It can help others to understand the principles of Synfig (keyframes)
-G

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PostPosted: Thu Jul 15, 2010 5:28 am 
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Thanks Genete, but I did not have to do much. Half of the work lays in creating good keyframes and you provided them and Synfig did a good joob with the inbetweens. I hardly had to change or correct anything and any possible errors are hard to spot because of the speed of the animation. But the result is kind of cool. Now lets see if I can add a moving background, lol. :wink:
D.


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File comment: The sifz file with corresponding keyframes in png.
Dogrun.rar [79.05 KiB]
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PostPosted: Thu Jul 15, 2010 5:42 am 
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Darkspace_be wrote:
Thanks Genete, but I did not have to do much. Half of the work lays in creating good keyframes and you provided them and Synfig did a good joob with the inbetweens. I hardly had to change or correct anything and any possible errors are hard to spot because of the speed of the animation. But the result is kind of cool. Now lets see if I can add a moving background, lol. :wink:
D.

Thanks!!! :)

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