Hello,
I face huge performance issues while handling the attached automn_river.sifz file. Turning the working rendering quality to extremely low does not help, so I'd like to try to simplify the used formulas.
The effect I want to achieve is a background of leaves (single leaf available in leaf_mapple.sifz), with various orientations, colors and sizes... something similar to a "brush" in The Gimp or Photoshop.
To get the result automn_river.png I tried various combinations of Add and Random, leading to something that requires huge resources... any hint on achieving similar result more easily is really welcome.
My current layers tree looks like:
Code:
Rotate [Amount: -15°]
Canvas
| Duplicate [from:1 to:25 step:0.2] (exports Index)
| Color Correct [Hue: Add: -20° + (2° x Index)]
| Inline Canvas
| - Zoom: Random [Seed: 12706 + (1 x Index)] [Animation Speed: 0] [Radius: 0.6]
| - Origin: Composite: (X: Random [Seed:12705 + (1 x Index)] [Animation Speed: 0]) (Y: Random [Seed:12704 + (1 x Index)] [Animation Speed: 0])
| | Rotate [Amount: Add: 8° + (12° x Index)]
| | Import [leaf_mapple.sifz] [Zoom: -3.0]
I'm pretty sure my use of Randoms is at sake: changing the seed just seems wrong. I could maybe use Sine or Range... but did not succeed up to now.
Ideally I'd like to get 300+ leaves, with Color Correct Hue varying from [-20;+50], Orientation from [0°;120°], Size [0;0.5] and location seemingly random in top half of display.
Any hint would be appreciated.
Have a nice day!
Berteh.
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