Synfig Project Forum

Forums for Synfig Project
It is currently Wed May 22, 2013 5:46 am

All times are UTC - 4 hours [ DST ]


Forum rules


By contributing to the Morevna Project you agree that your contribution is considered to be released under the Creative Commons Attribution 3.0 License (see http://creativecommons.org/licenses/).



Post new topic Reply to topic  [ 146 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 10  Next
Author Message
 Post subject: Re: Morevna Project
PostPosted: Wed May 21, 2008 1:38 am 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
Thank you! I will bear in mind your kind offer. The sound recording planned after the demo will be produced and after storyboard for whole movie will be finished.

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Thu May 22, 2008 1:35 pm 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
Task-2: Helicopter 3D model (finished)

Attachment:
helicopter-dusk.jpg
helicopter-dusk.jpg [ 17.53 KiB | Viewed 4124 times ]

Attachment:
helicopter.zip [512.25 KiB]
Downloaded 178 times


Changes:
* assigned some materials
* doors fixed
* fuselage fixed
* IPO drivers added
* model scaled to conform size template

Attachment:
File comment: Helicopter relative to size template
helicopter-size.jpg
helicopter-size.jpg [ 22.59 KiB | Viewed 4126 times ]


The model is not completely tuned, but it already could be used in animation. Other stuff could be fixed during animation process.

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Mon May 26, 2008 7:53 am 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
No, we are not dead. :D

Much things prevent me to pay more attention to the project development itself, but we are still moving! Shortly, here's the things happened:

* Project got its own domain name http://morevnaproject.org/ . No design, no content yet, but just be patient. :roll:
* This weekend profusehost.net was hacked, that's why some links from zelgadis.profusehost.net wasn't accessible that time. Currently I have restored some of them, but latest entries in my in my blog (including drafts about animation techniques in synfig were erased). I not sure I could completely restore them in nearest time.
* I made a short video demonstrating IPO drivers of helicopter model in action: http://zelgadis.profusehost.net/files/m ... s-demo.ogg (4Mb)

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Fri May 30, 2008 12:03 pm 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
Task-4: Morevna's bike.

Attachment:
bike.zip [256.94 KiB]
Downloaded 666 times

Here's the model of Morevna's bike. Some parts are missing, but it will be something like this.
Attachment:
layout.jpg
layout.jpg [ 64.5 KiB | Viewed 4037 times ]


Assigned to: ByeZif.

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Fri May 30, 2008 12:49 pm 
Offline
User avatar

Joined: Sun Apr 27, 2008 4:54 pm
Posts: 27
Location: United europe
Wow! This bike absolutely rocks! :D It reminds me of the bikes from the game "full throttle".

_________________
mng is dead. what is dead? Just as i said...


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Fri May 30, 2008 12:57 pm 
Offline
Site Admin
User avatar

Joined: Sat Dec 01, 2007 6:26 am
Posts: 4127
Location: Spain
Quite cool!

I wonder how would you integrate a 3/4 view of Morevna (2D) with the motorcycle (3D)... :roll:

-G

_________________
Synfig needs your help!
Developers, packagers, bug testers, translators, artists, web developers, wiki writers... you can contribute! :D


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Sat May 31, 2008 8:24 am 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
vonHalenbach wrote:
Wow! This bike absolutely rocks! :D It reminds me of the bikes from the game "full throttle".

Thanks. "Full throttle" gave me much inspiration to build this vehicle. It was my favourite game in childhood! :D

Genete wrote:
I wonder how would you integrate a 3/4 view of Morevna (2D) with the motorcycle (3D)... :roll:

Good question! The solution depends from situation.

Attachment:
synfig_composite_3.jpg
synfig_composite_3.jpg [ 16.4 KiB | Viewed 4022 times ]

One of the possible ways is to render bike two times - one render with full picture and one with partially masked picture (see scheme below). To mask picture I placed a surface which "cuts" the part of bike. Then both animations imported into synfig as layers. Between them placed another vector layer, where morevna is painted and animated.
Attachment:
composition.jpg
composition.jpg [ 36.25 KiB | Viewed 4013 times ]

Notice, what we will need fourth layer for hand over the handle:
Attachment:
synfig_composite_4.jpg
synfig_composite_4.jpg [ 15.21 KiB | Viewed 4014 times ]


Other more complex ways including importing rendered synfig layers back to blender and projecting them to cutting surface with the help of UVProject.

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Sat May 31, 2008 9:07 am 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
Task-3: Soldier's uniform (update)

Side view added.
Attachment:
soldier-07.jpg
soldier-07.jpg [ 42.82 KiB | Viewed 4003 times ]


Here's the video about drawing process: http://zelgadis.profusehost.net/files/m ... e-draw.ogg

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Sun Jun 01, 2008 10:58 pm 
Offline
Site Admin
User avatar

Joined: Sat Dec 01, 2007 7:23 pm
Posts: 970
Location: West Coast USA
...or you could just rotoscope morevna so that it looks like she's on the bike - it's going to be 2D in the end, after all....

Chris


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Tue Jun 10, 2008 2:27 pm 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
Report about our new studio:
http://morevnaproject.org/2008/06/10/working-studio/

Demo - Scene 24 preview:
http://www.youtube.com/watch?v=-t-S_9Wyljk

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Tue Jun 17, 2008 12:16 pm 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
Scene 12

Genete! Here's what I have on scene 12.

Main picture:

http://www.23hq.com/MorevnaProject/phot ... 3/standard

Animatic. It cointains 16 frames in cycle:

Attachment:
render.gif
render.gif [ 30.96 KiB | Viewed 3878 times ]


(I don't like how his left arm moves - we'll fix it tomorrow)

What next?

Plan:

1st step.
As you can see, the draft constucted from the circles, boxes and cylindres. To make more clear presentationof motion I suggest to make draft animation of this figures in synfig. Something similar I did for the "eyes" animation:
Attachment:
eyes1.gif
eyes1.gif [ 113.13 KiB | Viewed 3886 times ]
Attachment:
eyes2.gif
eyes2.gif [ 329.33 KiB | Viewed 3868 times ]


But this stage could be skipped.

2nd step.
We are drawing all 6 keyframes in detail in GIMP. (lines/colors/shadows)

3rd step.
Final animation done in synfig based on the 6 drawn keyframes.

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Tue Jun 17, 2008 12:20 pm 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
You could download draft keyframe images from here:
Attachment:
cycle 1-16.zip [104.66 KiB]
Downloaded 175 times

(3 files limit killing me :lol: )

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Tue Jun 17, 2008 5:49 pm 
Offline
Site Admin
User avatar

Joined: Sat Dec 01, 2007 6:26 am
Posts: 4127
Location: Spain
Cool! the proposed workflow seems quite efficient to me to obtain the more accurate results.

I have two comments:

1)
Quote:
(I don't like how his left arm moves - we'll fix it tomorrow)


That's the reason I asked for a lateral run cycle. Even in this case I see the need of a top run cycle to understand the movements of the arms and the legs. AS you can imagine the poses are opposite but symmetrical. That's the cause you don't like his left arm movement. The theoretical top and side view positions of the arms should be the same for the left than for the right ones.

2) Looking to Morevna's face I can see that there is a little "bounce effect" on her eyes contour when she returns to the frontal look. It is due to the use of smooth interpolation between two adjacent poses. You should use linear to keep the shapes in a static position (like you did with the eyeballs that are correctly moved.

Should I wait for left arm correction or can I proceed with step #1? ;)

-G

_________________
Synfig needs your help!
Developers, packagers, bug testers, translators, artists, web developers, wiki writers... you can contribute! :D


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Wed Jun 18, 2008 12:07 am 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
Genete wrote:
1)
Quote:
(I don't like how his left arm moves - we'll fix it tomorrow)


That's the reason I asked for a lateral run cycle. Even in this case I see the need of a top run cycle to understand the movements of the arms and the legs. AS you can imagine the poses are opposite but symmetrical. That's the cause you don't like his left arm movement. The theoretical top and side view positions of the arms should be the same for the left than for the right ones.

To say honestly, when we begun drawing this the first try was to implement it in a side view. But soon we ended up representing character with boxes, circles and cylendres - it gave us better result. Anyway, now creating a side wview wouldn't be much pain. ^_^

Genete wrote:
2) Looking to Morevna's face I can see that there is a little "bounce effect" on her eyes contour when she returns to the frontal look. It is due to the use of smooth interpolation between two adjacent poses. You should use linear to keep the shapes in a static position (like you did with the eyeballs that are correctly moved.

Yeah, thank you, I've noticed that too. But in final animation it wasn't so obvious, so I left it as is for now. Also I have a special trick with setting interpolation for hairs in animation draft.

Notice, what all vertices of hairs should have interpolation TCB except those what attached to the head directly. They should have linear interpolation. It was hard to select them every time from list and set their interpolation one by one at every keyframe. Then I created a special bline (yes, the red one) and linked all it's vertices with all vertices of hairs which should have linear interpolation. After that, if I wanted to set linear interpolation to those vertices I just needed to set linear interpolation to the whole helper bline. That was much simplier.

Genete wrote:
Should I wait for left arm correction or can I proceed with step #1? ;)

You could safely proceed with first three keyframes. 4th will be changed - e plan to fix it today. Maybe changes will affect frames 5th and 6th keyframes, but not sure.

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
 Post subject: Re: Morevna Project
PostPosted: Thu Jun 19, 2008 3:56 am 
Offline
Site Admin

Joined: Thu Jan 10, 2008 2:16 am
Posts: 672
Location: Russia
Here's the tuned run cycle, with the view from top:
Attachment:
File comment: Animatic (GIF)
animatic-12.gif
animatic-12.gif [ 72.43 KiB | Viewed 4424 times ]

Keyframes are in the attached xcf file, saved as layers:
Attachment:
File comment: Keyframes
animatic-12-keyframes.xcf.zip [190.59 KiB]
Downloaded 169 times

Sorry for delay...

_________________
Morevna project:
Recently completed tasks: Demo released
Top priority tasks: Website reorganization


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 146 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 10  Next

All times are UTC - 4 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group