Quote:
trying to make a vector character turn smoke and disappear
For something that complex I'd recommend doing it in blender particle or new smoke system(it even has svg support in some builds)
Even if you would have a smudge layer that type of animation would be pretty hard to pull off
Also note that the smudge tool is used mostly in bitmap application and so would be fundamentally different how it works in synfig
And seeing how there is little development it will take some time
But don't worry as a smudge tool would be necessary to get illustration quality shading(in conjunction with brushes) and I am prrety sure someone will eventually code it(by me as I eventually get around to learn coding from scratch in about 2-3-6 years)
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I currently
Synfig and then I
Ren'py,I wish I could
Construct but its not
Linuxed yet,I
Blend some and for my next project I'll
Intensty the
Syntensty