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By contributing to the Morevna Project you agree that your contribution is considered to be released under the Creative Commons Attribution 3.0 License (see http://creativecommons.org/licenses/).



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 Post subject: Re: Morevna Project
PostPosted: Fri Aug 22, 2008 2:43 pm 
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Joined: Tue Aug 12, 2008 6:50 pm
Posts: 49
Hard one to explain, but I'll try:

1) the chin-line isn't exactly perfect (should be a little less horizontal and also with a little curve)
2) the upper part of the head really looks gigantic, although I don't know why I have this feeling much more with the side view than with the front view
3) the upper part of the nose is too much to the back

Let me know what you think!


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 Post subject: Re: Morevna Project
PostPosted: Wed Aug 27, 2008 12:21 pm 
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Joined: Thu Jan 10, 2008 2:16 am
Posts: 308
Location: Russia
Devilly:

Thank you. I agree, what side view should be reworked. Also I don't like the front Ivan's image above side view - figure looks too fat.

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Morevna project:
Recently completed tasks: Ivan character layout rework, Contributor's guide, Soldiers character layouts, Battlefield (3D), ...
Top priority tasks: Complete Animatic.


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 Post subject: Re: Morevna Project
PostPosted: Fri Sep 26, 2008 12:15 pm 
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Joined: Fri Sep 26, 2008 12:06 pm
Posts: 30
Hey everyone. I am banor. For now I will be contributing to the Morevna Project. I have watched the project loosely for a while now, and I am wanting to contribute.

I am an artist, writer, musician, etc. God has given me many talents, all to His praise. You can find some of my various links:

http://minosafilms.wordpress.com/
http://artislight.deviantART.com/
http://forestquest.org/

As for graphic art, I draw, do some 3D modeling (experimenting with Blender,) use GIMP, and Inkscape, and like innovative, crazy ideas.

That's just a piece of me, and now to get working on this project.
Best wishes and glad to be on the team.

-b

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 Post subject: Re: Morevna Project
PostPosted: Sun Sep 28, 2008 4:51 am 
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Joined: Sun Sep 28, 2008 4:36 am
Posts: 5
Hi, this is an RFC for a soldiers' uniform and general looks.
Please share your thoughts.

Image

PS. This is my first post. Nice to meet you.


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 Post subject: Re: Morevna Project
PostPosted: Sun Sep 28, 2008 10:02 am 
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Joined: Fri Sep 26, 2008 12:06 pm
Posts: 30
Some nice work there, wall[e]! They look punkish, though. Even though these are soldiers are the bad guys (excuse my simplistic terminology) they look quite bedraggled. I like the work though.

An idea: what about having an older soldier, say around 50, who has rugged features, worn face (as though from pain, drugs, very hard and serious life,) and has a prominant scar on his face (that's been done before, I know.) He is the oldest and most hardened by years and command, so he stands out as their leader. That's an idea.

If you want I can sketch up some suggestions.

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 Post subject: Re: Morevna Project
PostPosted: Sun Sep 28, 2008 11:36 am 
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Joined: Mon Apr 21, 2008 4:24 pm
Posts: 33
These look great to me. A suitably motley bunch. What's next, a character-layout sheet for each, like the one for Ivan?


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 Post subject: Re: Morevna Project
PostPosted: Sun Sep 28, 2008 6:50 pm 
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Joined: Fri Sep 26, 2008 12:06 pm
Posts: 30
When it's time for the character design sheet we should refer to the soldier's outfit that has been designed.

@wall[e] - do you want me to draw up some ideas as well?

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 Post subject: Re: Morevna Project
PostPosted: Sun Sep 28, 2008 9:38 pm 
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Posts: 5
banor wrote:
When it's time for the character design sheet we should refer to the soldier's outfit that has been designed.

@wall[e] - do you want me to draw up some ideas as well?


Sure, let's show them to Zelgadis and he will tell me what to do
since he hired me to do all these with some pr0ns.


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 Post subject: Re: Morevna Project
PostPosted: Mon Sep 29, 2008 1:14 am 
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Joined: Fri Sep 26, 2008 12:06 pm
Posts: 30
wall[e] - alright. I drew up a facial design for the scarred commander, but it didn't turn out the way I imagined it. I will likely post it anyway. Will have to do all that tomorrow.

Earlier when I was considering contributing to the Morevna Project, Zelgadis told me that making six soldier designs was something that could be done. My indecisiveness, etc., caused delay so I was unable to work on that. :( Oh well, your work is quite good. I like the ones with the sunglasses and glasses (especially the one with glasses.) I also really like how your facial designs show quality, as though you've drawn and worked with manga before (which you probably have,) and even though your drawings (of the six soldiers) are not in the manga style that the Morevna Project seems to be in, I like them. The smaller eyes and greater realism highly appeal to me over the exaggerated styles of some popular anime (huge eyes, whacky expressions...) I prefer Miyazaki.

But those are just my thoughts. Later!


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 Post subject: Re: Morevna Project
PostPosted: Mon Sep 29, 2008 6:30 am 
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Joined: Sun Sep 28, 2008 4:36 am
Posts: 5
banor, I like Miyazaki too. And for the style .. I don't know if I can really do everything in
'Moe' way... for female characters it won't be much trouble. I practiced drawing female
characters from manga and male characters from comics, and try to blend them all
to some point to get my own style.. now you can see my problem. So I think I need
more time to do experiments with it (and hope I won't be with it too long or it may
affect my current stlye which is required for my own manga) I think one way is to
start from current Ivan design.. hmmm. Let me think about it!

Image
Image

I am still not sure about the boots, today I went to see a movie so I tried to flush some
ideas down the paper during my waiting.. well.. I don't know if I really like it yet..


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 Post subject: Re: Morevna Project
PostPosted: Mon Sep 29, 2008 5:16 pm 
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Joined: Fri Sep 26, 2008 12:06 pm
Posts: 30
Alright, good. ;D

"Moe"? Like the over-exaggerated anime/manga style?

Alright, that's fine. I think I will submit some sketches of my ideas. (sometime soon...) Yes, that's the main thing I've been using... besides a manga tut I've used a some...

Best wishes!

-b


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 Post subject: Re: Morevna Project
PostPosted: Tue Sep 30, 2008 5:12 am 
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Joined: Sun Sep 28, 2008 4:36 am
Posts: 5
Image

hmmm... did someone just say Motoko?

Image
Image

trying to be inspiring.


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 Post subject: Re: Morevna Project
PostPosted: Tue Sep 30, 2008 1:37 pm 
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Joined: Thu Jan 10, 2008 2:16 am
Posts: 308
Location: Russia
evilkillerfiggin wrote:
These look great to me. A suitably motley bunch. What's next, a character-layout sheet for each, like the one for Ivan?

I've summarized the task here:
http://morevnaproject.org/wiki/index.ph ... e=Soldiers
Feel free to edit.

Quote:
and even though your drawings (of the six soldiers) are not in the manga style that the Morevna Project seems to be in, I like them.

It's OK to have bad guys drawn in little different style. You could find a lot of such examples in anime.

wall[e]:
Generally I satisfied with a style you demonstrated on the image above (second image didn't show up though).
Here's my thoughts on soldiers:
Image
(Same on http://morevnaproject.org/wiki/index.ph ... rs#Uniform)

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Morevna project:
Recently completed tasks: Ivan character layout rework, Contributor's guide, Soldiers character layouts, Battlefield (3D), ...
Top priority tasks: Complete Animatic.


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 Post subject: Re: Morevna Project
PostPosted: Tue Sep 30, 2008 6:28 pm 
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Joined: Sat Dec 01, 2007 6:26 am
Posts: 1789
Location: Spain
Hey wall[e]! you know human body proportions and language!
Is it my brain or do you tend to incline your drawings to the left side? Are you left-handed?

-G

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Developers, packagers, bug testers, translators, artists, web developers, wiki writers... you can contribute! :D


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 Post subject: Re: Morevna Project
PostPosted: Tue Sep 30, 2008 10:52 pm 
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Joined: Fri Sep 26, 2008 12:06 pm
Posts: 30
@wall[e] - wow, you're artwork (head and figure drawing and understanding of the body (including proportions)) is better than I knew! I really like your colored representation of Morevna! Beautiful work.

About the soldier's design: the boots look good, but perhaps too futuristic? This story is set in the future, but perhaps the boots are too robotic. Does the government have large funding for the armed forces in this film or are they low on money? If they are being economical (or stingy) with their soldier's equipment, perhaps it would be more realistic to have the boots be made of a flexible mater (like rubber or leather) instead of the metal plates, etc.

Having the "generic" soldier's eye's covered in shadow is not (in my opinion) the best option. Keeping by-stander's generic is one method and a logical one at that, however, the eye's are the main communication of the thoughts (the emotions are through the mouth/lips,) and so we would be taking away from the interest of the soldiers. Besides that, making all the soldiers a generic Stormtrooper clone can quickly become dull, whereas individual soldiers with individual looks, feelings, and actions heightens the interest and creates greater realism to the audience.

I will endeavor to submit some of my drawings soon... perhaps to the wiki.

Best wishes, and God bless!

-b

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