Multiple Characters with Skeleton Layers

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Script1
Posts: 10
Joined: Mon Jun 27, 2016 11:37 pm

Multiple Characters with Skeleton Layers

Postby Script1 » Mon May 15, 2017 10:37 pm

Good evening - I created multiple characters in Gimp. I then imported the files into Synfig, used the cutout animation tool, and attached a skeleton layer (linking the bone to each section of the body). I've saved each character individually (as a sifz file).

I am able to open multiple characters in a scene (each character opens in its own pane/tab; I then copy and paste into the first pane/tab). My problem arises when I try to move the different parts of the body. I can move the arms/legs/head of the first character without issue, but if I try to move the arms/legs/head of the second character, Synfig crashes.

Am i able to reuse characters with skeletons? Or do I need to attach a skeleton to each character each time I want to animate a scene?

If it makes a difference, I am using the Linux Development Version 1.1.12. (Also, I have no coding experience.)

Any thoughts are appreciated.

Thanks,
Drew


EDIT: I was digging a little further and found this - viewtopic.php?f=33&t=10275&p=32376&hilit=plug+ins+add+character+two#p32376. Is this what I want to do?

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