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I just discovered your program, and made this one in about 3 hours. Any comment is welcome.
Wow! I don't want to think what will you do in several months!
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lack of means to convert an outline to an area
http://www.synfig.org/How_do_I#Fill_an_outline.3FQuote:
- the location of the mandatory "caret" menu makes sense, but I struggled to find it through the documentation
http://www.synfig.org/Canvas_Menu_Carethttp://www.synfig.org/Special:Whatlinks ... Menu_CaretQuote:
- how to link 2 layers parameter to animate them together (i.e. the origins of my 2 "flares" layers on the eye and tail) without encapsulating them in a common layer?
I gues you want to move them in paralell. So when you move one the other follows.
In that case one of the origins has to be the leader. So the non leader cannot be animated directly with the mouse but with the parameter value and the keyboard.
Imagine that your flares are called A and B.
So you want this:
A.origin = (A.origin - B.origin) + B.origin
and in animation:
A.origin.animated = (A.origin - B.origin) + B.origin.animated
So first go to flare A and select its origin. Right click-> export. Give it a name (A.origin)
Same with flare B. B.origin.
You have saved the values in the exported value nodes.
Now select flare A and do right click to the origin parameter. Select "Disconnect". It will disconect it from the value node. But the value node will remain.
Repeat the same for the flare B. Disconnect it form the exported value. Export it now as B.origin.animated.
See them at the CHILD panel. Select the A.origin exported value node. <<<
this step is important You only can select a value node each time.
Now return to flare A and right click the origin parameter and select "Convert->Add". It will convert your origin parameter as the sum of two other vectors.
A.origin=LHS + RHS, where LHS and RHS are vectors.
Select the LHS and convert it to "Sustract" so LHS = LHS2-RHS2
You have:
Origin of flare A = (LHS2-RHS2) + RHS
Then do the following:
1) Select A.origin from the child panel (already selected if you did in the previous step)
2) Right click over LHS2 parameter - > Link
3) Select B.origin from the child panel.
4) Right click over RHS2 parameter -> Link
5) Select B.origin.animated from the chid panel.
5) Right click over RHS parameter - >Link
You're done.
It looks a bit complicated but it is just a question of know the maths of what you want.
I hope that mini tutorial helped you.
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- any better idea how to fill the bee wings? (I used a radial fill of black & white) or the bee tail (radial yellow & black)
You can use a linear gradient with the loop parameter enabled (for the wings) but the spiral gradient does the job too

The radial one for the tail is the correct one.
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Thanks for the effort you all put in Synfig, looks really promising and already interesting!
You're welcome!
-G
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