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 Post subject: visibility and amount
PostPosted: Thu Apr 05, 2012 10:05 pm 
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Joined: Tue Mar 20, 2012 8:03 am
Posts: 52
hello,

making an object invisible has proved to be a tiring thing... it is time-consuming as i have to reduce the amount to 0 in every frame. because the amount doesn't stop increasing till the object becomes visible again.

is there a way to make things go faster? like for example setting the amount to 0 example from f12 to 3s 25f ?


Thanks


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PostPosted: Thu Apr 05, 2012 11:10 pm 
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Joined: Sat Dec 01, 2007 7:23 pm
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Location: West Coast USA
Check you interpolation methods. It sounds like you're effectively 'key-framing' the amount value every frame. It should be possible to just set a key frame at the start and end of invisibility. When you edit a frame make sure that you take note of the keyframe locking icon (http://wiki.synfig.org/wiki/Lock_Keyframes).


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PostPosted: Fri Apr 06, 2012 7:08 am 
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This is what I was looking for. Many thanks :)


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PostPosted: Fri Apr 06, 2012 7:30 pm 
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I have tried to follow all the instructions you gave me, but alas, nothing worked...the object gets invisible then 2 or 3 frames later, it is visible again! :roll:


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PostPosted: Fri Apr 06, 2012 8:11 pm 
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There must be one keyframe around and the lock keyframes status is creating waypoints on it.
Right click the Amount parameter and select "Disconnect"; it will remove all the animation from the parameter. It would allow you to start over.
-G

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