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 Post subject: Synfig 0.63.02 released!
PostPosted: Wed Sep 28, 2011 4:27 pm 
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I've released a minor change to the latest version.
This time I've added a new parameter to the Advanced Outline ('Fast') to allow users to render the outline using the old width interpolation algorithm. This may cause some render artifacts in certain circumstances and the shape of the width is not uniform with the curve length. On the other hand, since the calculations to do that precise render are big and in some cases (very large outlines with many vertexes) can overwhelm Synfig Studio, checking this parameter to be 'on' will render significantly faster.

So I decided to make a quick fix for this problem and release this new version.

Linux binaries are available at the usual place.
http://sourceforge.net/projects/synfig/files/binaries/

There is needed help to complete the full release and spreading the word.

  • Create/publish Press Release at website.
  • Spread the world.
    • libregraphicsworld.org
    • Freashmeat
    • Gnomefiles
    • Synfig devl mailing list
    • Synfig user mailing lint
    • Sourceforge site page update & news
    • IRC topic
    • Update Wikipedia
    • Update Facebook/synfig
    • Update the download page with the correct links.
    • Update the front page with the new version.
    • Build binaries packages for Windows and Mac
    • Update the wiki with the new features and review the wiki with missing/uncomplete pages.
    • Start a new development cycle...

-G

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PostPosted: Wed Sep 28, 2011 11:31 pm 
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then is more of a bugfix release rater than a new version?


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PostPosted: Thu Sep 29, 2011 12:15 am 
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Cæncel wrote:
then is more of a bugfix release rater than a new version?


I think so, as Genete mentioned above:
Quote:
So I decided to make a quick fix for this problem and release this new version.

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PostPosted: Thu Sep 29, 2011 2:00 am 
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i'm having problems with "undo/redo", i was working linking ducks, when i had to undo suddenly some of the components like shapes inside capsules and duck positions returned to one state, one of my character's eyes returned to a round shape, when originally, her eye was an oval.


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PostPosted: Thu Sep 29, 2011 3:46 am 
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Cæncel wrote:
i'm having problems with "undo/redo", i was working linking ducks, when i had to undo suddenly some of the components like shapes inside capsules and duck positions returned to one state, one of my character's eyes returned to a round shape, when originally, her eye was an oval.

Maybe you pressed undo twice? Does redo work? If you already saved the file it is not possible to know about it.
-G

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PostPosted: Thu Sep 29, 2011 9:48 am 
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Create/publish Press Release at website. - DONE

Spread the world.
libregraphicsworld.org - DONE
Freashmeat - DONE
Gnomefiles - DONE
Synfig devl mailing list - DONE
Synfig user mailing lint - DONE
ping LWN.net - DONE
Sourceforge site page update & news - DONE
IRC topic - DONE
Update Wikipedia - DONE
Update Facebook/synfig DONE
Update the download page with the correct links -DONE (linux, source)
Update the front page with the new version - DONE
Build binaries packages for Windows and Mac
Update the wiki with the new features and review the wiki with missing/uncomplete pages.

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Recently completed tasks: Demo released
Top priority tasks: Synfig Development, Website reorganization


Last edited by Zelgadis on Fri Sep 30, 2011 2:06 am, edited 2 times in total.
updated


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PostPosted: Thu Sep 29, 2011 12:54 pm 
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I've added you to Freshmeat as manager. Regarding to Gnomefiles I've sent you an invitation. I think once confirmed you can edit the application. I've updated to 0.63.02 at gnomefiles but not at freshmeat.
Thanks!
-G

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PostPosted: Thu Sep 29, 2011 5:41 pm 
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not sure if was my fault, most of the elements i was working reverted one state regardless if i edited them first or last, i can't reproduce it now but i'll keep an eye if happens again


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PostPosted: Fri Sep 30, 2011 2:05 am 
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Genete:
Thank you!

Quote:
Freshmeat - DONE

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PostPosted: Fri Sep 30, 2011 2:25 am 
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Windows binary updated and posted, Synfig.org download page updated.


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PostPosted: Fri Sep 30, 2011 3:42 am 
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A congratulation and thank you from me for this new release. :)

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